Immersive Fiction is a full-service transmedia production studio. We help companies and brands tell incredible stories through immersive, interactive, and entertaining experiences that unfold across multiple media platforms.
We are a team of creators. We spend our time making incredible story experiences, things like alternate reality games, online scavenger hunts, and real-world events. We partner with other companies to help them tell their stories through these transmedia experiences, and we also work on our own projects.
We also think about the way people consume entertainment, and how it has changed over time. We think about fandom, community, and story. We think the experiences we work on re-energize hardcore fan bases, and create new fans at the same time.
If you think we can help you, get in touch! We'd be happy to hear from you.
The first thing we do is ask you a simple question; What do you want to achieve? From there, we'll develop a plan that works within the guidelines you set and achieves your creative and business goals. We develop a custom plan to accomplish your goals and tell your story the way it deserves to be told.
With a plan in place, we start putting it into action. We have graphic designers, writers, web developers, directors, musicians, photographers, and many more talented people either working with us or just a phone call away that will turn your vision into reality.
With the content finalized and approved, it's ready to go into the wild. We'll manage the community that forms around the project, release content at the right times to keep excitement high, and guide fans along the path we have planned. And sometimes, we'll let them go where they want when the time is right. We have the experience to know the difference.
Want to see how we've put our ideas into action? Use the icons above to get an in-depth view of projects we have created or worked on in the past.
J.C. Hutchins (Author; Transmedia Creator) on We Are Earthborne.
"Remarkable in scope and quality."
Sasha Musap (Participant) on We Are Earthborne and Veil Nanoscience, Inc..
"Immersive Fiction takes you on a breath-taking ride with their impressive character creation, their driven development, and their attention to the delicate art of story-telling. Becoming a part of their grand adventures is as magical as the first time you read a book you thoroughly enjoy, but even that can't compare to the impact Immersive Fiction leaves on you once their flax-golden tales unfold."
Michael Andersen (Owner and Senior Editor of ARGNet) on We Are Earthborne.
"This is probably the most impressive package that I've received in the mail in terms of how much thought went into building this storyworld."
Jennifer Murray (Participant) on We Are Earthborne.
"It was a perfect mixture of elements, from direct interaction with characters, to puzzles that were just hard enough to lose sleep over. We looked forward to helping each other out, or just hanging out in a chat room discussing the incoming transmissions. We Are Earthborne was beautifully written, put together, and performed, and I was honored to be a part of it."
April Arrglington (Transmedia LA) on our work for The Miracle Mile Paradox
"It was great to have Immersive Fiction tackle all the graphic design and photography alteration needed for our project. They worked in an outstanding timely fashion, even when I would throw things at them last minute and in a pinch. They are an incredible team to collaborate with, eager to tackle what is needed, even when given a vague idea of what is wanted. They are super responsive and creative people, ready to tackle any assignment with flawless execution. It was a true pleasure to work with them."
Zoelle Egner (Writer; Collaborator) on writing for We Are Earthborne.
"The team at Immersive Fiction are among the most innovative and exciting independent storytellers working today, period. They strive to serve the narrative at all points, rising to whatever challenge or medium necessary to tell the story as it needs to be told. With unparalleled imagination and tireless dedication to detail, they construct worlds atop our own that are so compelling, you'll wish they would never end. It was a privilege to eavesdrop on their conversations for a few months, let alone to count myself as a collaborator."
Kyle Power (Participant) on We Are Earthborne.
"For the longest time it was presumed that something of this caliber must have been an advertising campaign for a big client, none of us really believing that an independent game could achieve that level of professionalism and quality."